Symbol List
Note: Can't find the symbol you are looking for? Head to hereCustom Alphabet
ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyzCircled Numbers
① ② ③ ④ ⑤ ⑥ ⑦ ⑧ ⑨ ⑩ ⑪ ⑫ ⑬ ⑭ ⑮ ⑯ ⑰ ⑱ ⑲ ⑳ ⓪ ⓫ ⓬ ⓭ ⓮ ⓯ ⓰ ⓱ ⓲ ⓳ ⓴ ➊ ➋ ➌ ➍ ➎ ➏ ➐ ➑ ➒ ➓ ❶ ❷ ❸ ❹ ❺ ❻ ❼ ❽ ❾ ❿ ➀ ➁ ➂ ➃ ➄ ➅ ➆ ➇ ➈Closed Numbers
⑴ ⑵ ⑶ ⑷ ⑸ ⑹ ⑺ ⑻ ⑼ ⑽ ⑾ ⑿ ⒀ ⒁ ⒂ ⒃ ⒄ ⒅ ⒆ ⒇Decimal Numbers
⒈ ⒉ ⒊ ⒋ ⒌ ⒍ ⒎ ⒏ ⒐ ⒑ ⒒ ⒓ ⒔ ⒕ ⒖ ⒗ ⒘ ⒙ ⒚ ⒛Closed Alphabet
⒜ ⒝ ⒞ ⒟ ⒠ ⒡ ⒢ ⒣ ⒤ ⒥ ⒦ ⒧ ⒨ ⒩ ⒪ ⒫ ⒬ ⒭ ⒮ ⒯ ⒰ ⒱ ⒲ ⒳ ⒴ ⒵Circled Numbers
Ⓐ Ⓑ Ⓒ Ⓓ Ⓔ Ⓕ Ⓖ Ⓗ Ⓘ Ⓙ Ⓚ Ⓛ Ⓜ Ⓝ Ⓞ Ⓟ Ⓠ Ⓡ Ⓢ Ⓣ Ⓤ Ⓥ Ⓦ Ⓧ Ⓨ Ⓩ ⓐ ⓑ ⓒ ⓓ ⓔ ⓕ ⓖ ⓗ ⓘ ⓙ ⓚ ⓛ ⓜ ⓝ ⓞ ⓟ ⓠ ⓡ ⓢ ⓣ ⓤ ⓥ ⓦ ⓧ ⓨ ⓩLines
─ ━ │ ┃ ┄ ┅ ┆ ┇ ┈ ┉ ┊ ┋ ┌ ┍┎ ┏ ┐ ┑ ┒ ┓
└ ┕ ┖ ┗ ┘ ┙ ┚ ┛ ├ ┝ ┞ ┟ ┠ ┡ ┢ ┣ ┤ ┥ ┦ ┧ ┨ ┩ ┪ ┫ ┬ ┭ ┮ ┯
┰ ┱ ┲ ┳ ┴ ┵ ┶ ┷ ┸ ┹ ┺ ┻ ┼ ┽ ┾ ┿ ╀ ╁ ╂ ╃ ╄ ╅ ╆ ╇ ╈ ╉ ╊ ╋ ╌ ╍
╎ ╏ ═ ║ ╒ ╓ ╔ ╕ ╖ ╗ ╘ ╙ ╚ ╛ ╜ ╝ ╞ ╟ ╠ ╡ ╢ ╣ ╤ ╥ ╦ ╧
>╨ ╩ ╪ ╫ ╬ ╭ ╮ ╯ ╰ ╱ ╲ ╳ ╴ ╵ ╶ ╷ ╸ ╹ ╺ ╻ ╼ ╽ ╾ ╿ ▀
▁ ▂ ▃ ▄ ▅ ▆ ▇ █ ▉ ▊ ▋ ▌ ▍ ▎ ▏ ▐ ░ ▒ ▓ ▔
▕ ■ □ ▢ ▣ ▤ ▥ ▦ ▧ ▨ ▩ ▪ ▫ ▬ ▭ ▮ ▯ ▰ ▱
Mini Text
⁰ ⁱ ⁴ ⁵ ⁶ ⁷ ⁸ ⁹ ⁺ ⁻ ⁼ ⁽ ⁾ ⁿ
₀ ₁ ₂ ₃ ₄ ₅ ₆ ₇ ₈ ₉ ₊ ₋ ₌ ₍
₎ ₐ ₑ ₒ ₓ ₔ
Coins
⛀⛁⛃⛂
Mods
IIE - https://www.curseforge.com/minecraft/mc-mods/infinity-item-editor
Labymod - https://labymod.net/en/download
Schematica - https://www.curseforge.com/minecraft/mc-mods/schematica
IIE - https://www.curseforge.com/minecraft/mc-mods/infinity-item-editor
Labymod - https://labymod.net/en/download
Schematica - https://www.curseforge.com/minecraft/mc-mods/schematica
Miscellaneous Website
Sound ID's - https://www.planetminecraft.com/blog/all-minecraft-sound-id-s-1-11-2/
Game idea Generators -1) https://letsmakeagame.net/game-idea-generator/
2) https://orteil.dashnet.org/gamegen
3) https://firith.studio/game-idea-generator
Symbols - https://etcgamer.com/minecraft-symbols-emojis/
Placeholders
For Variables-
%player% - select the player from which the code is executed
%damager% - the choice of the player who hit an entity
%victim% - victim hit by %damager%
%killer% - the killer from the event
%selected% - selection that selects players individually (player1: = number1, player2: = number2, etc.)
%selection% - works like %selected% , but creates a separate variable with the nicknames of the players in the selection (player1, player2, player3: = number 4) %shooter% - the one who shot an entity with a bow
%default%- is replaced by the name of the mob or player who stands there "by default"
%entity% - selects the entity name
%random% - select random
For game description-
{votes} - Number of votes
{id} - ID of game
{point.count} - Number of points purchased
{unique.joins} - Unique points
{creation.time} - Date of creation of the game
{active.time} - Last game activity
{lang} - Game language
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