And as an alternative to a level system, why not add a collection tree, similar to a Pokédex?
Examples of objectives:
Destroy your first bed.
Get your first final kill.
Win on every map.
Play every game mode.
Achievements could be counted and displayed next to a player’s name instead of a...
I have several questions, as I am new to MineLand.
Why doesn’t BedWars have a leveling system 🆙 (or any alternative that provides a sens of progression)?
Why not add challenges such as:
1,000 wins: a unique victory cosmetic.🌟
5,000 beds destroyed: a unique bed-destruction cosmetic.🛏️
10,000...
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