Leetchee

New member
Joined
May 25, 2026
Messages
2
I have several questions, as I am new to MineLand.

Why doesn’t BedWars have a leveling system 🆙 (or any alternative that provides a sens of progression)?

Why not add challenges such as:

1,000 wins: a unique victory cosmetic.🌟
5,000 beds destroyed: a unique bed-destruction cosmetic.🛏️
10,000 final kills: a unique final-kill cosmetic.🤺

And one last question: TNT Jump does not seem to work properly. The explosion behavior does not feel normal.💥
 

Leetchee

New member
Joined
May 25, 2026
Messages
2
I have several questions, as I am new to MineLand.

Why doesn’t BedWars have a leveling system 🆙 (or any alternative that provides a sens of progression)?

Why not add challenges such as:

1,000 wins: a unique victory cosmetic.🌟
5,000 beds destroyed: a unique bed-destruction cosmetic.🛏️
10,000 final kills: a unique final-kill cosmetic.🤺

And one last question: TNT Jump does not seem to work properly. The explosion behavior does not feel normal.💥
And as an alternative to a level system, why not add a collection tree, similar to a Pokédex?

Examples of objectives:

Destroy your first bed.
Get your first final kill.
Win on every map.
Play every game mode.


Achievements could be counted and displayed next to a player’s name instead of a traditional level. For example, if there are 300 challenges in the **Mindex** :

[158] Leetchee

The number would represent the total number of challenges completed rather than a classic level.
 
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