Imagine this line of code:
[COLOR=rgb(84, 172, 210)]Player Action ( [COLOR=rgb(44, 130, 201)]Chat event [COLOR=rgb(84, 172, 210)]) > [COLOR=rgb(251, 160, 38)]If Player ( [COLOR=rgb(243, 121, 52)]Message Equals [COLOR=rgb(251, 160, 38)])[COLOR=rgb(243, 121, 52)] [COLOR=rgb(251, 160, 38)]{ “@Test” [COLOR=rgb(251, 160, 38)]} >[COLOR=rgb(147, 101, 184)] Select Object ( [COLOR=rgb(85, 57, 130)]Random Player [COLOR=rgb(147, 101, 184)]) > [COLOR=rgb(209, 213, 216)]Set variable ( [COLOR=rgb(204, 204, 204)]=[COLOR=rgb(209, 213, 216)] ) { “variable1”[COLOR=rgb(204, 204, 204)] =[COLOR=rgb(255, 255, 255)] “%selection%”[COLOR=rgb(209, 213, 216)] [COLOR=rgb(204, 204, 204)][No Spacing][COLOR=rgb(209, 213, 216)] }
You’d expect that after typing “@Test” the variable “variable1” would be set to a random player’s name, but actually nothing shows up =/.