uh player event( dmg. by projectile) -> if type equlas( snowball) -> damage player( amount you want)how do i change damage of snowball?
thank youuh player event( dmg. by projectile) -> if type equlas( snowball) -> damage player( amount you want)
i tried and it doesn't work! the snowball is always stuck on me!!!Player event( right click) -> if player is holding( iron hoe *ignore durabilty*) -> if player item has NOT delay -> set delay(5s) -> set location( current player location using game value(apple) and add 1 to y axis) -> spawn entity( set location to the previous location var allocated and set name to %player%_snowball) -> select obj %player%_snowball and launch forward with velocity you prefer
not the best but should work