Creative+ some codes or features I'd find convenient/would like to be added (Creative++)

TheSuperiorXmod9

New member
Joined
May 30, 2023
Messages
2
Nothing too major, at least I think
- game value Worn Armor (helmet -> chestplate)
- if container has item (in slot)
- make it so if game block equals can detect liquids
- game value item in cursor
- get item value (minecraft ID)
- get item enchants
- set item enchants
- make it so select object can stack again pls
- make it so you can put multiple text vars in action bar (with no separation and space separation option :DD)
- set item in cursor
- allow us to summon lightning bolts

mathematical functions
- sine
- cosine
- tangent
- exponent (pow, sqrt, etc)
- logarithm
 

TheSuperiorXmod9

New member
Joined
May 30, 2023
Messages
2
Nothing too major, at least I think
- game value Worn Armor (helmet -> chestplate)
- if container has item (in slot)
- make it so if game block equals can detect liquids
- game value item in cursor
- get item value (minecraft ID)
- get item enchants
- set item enchants
- make it so select object can stack again pls
- make it so you can put multiple text vars in action bar (with no separation and space separation option :DD)
- set item in cursor
- allow us to summon lightning bolts

mathematical functions
- sine
- cosine
- tangent
- exponent (pow, sqrt, etc)
- logarithm
and also maybe conditions for arrays (if array is equal to??)
 

Hayden

Member
Joined
May 19, 2023
Messages
25
Nothing too major, at least I think
- game value Worn Armor (helmet -> chestplate)
- if container has item (in slot)
- make it so if game block equals can detect liquids
- game value item in cursor
- get item value (minecraft ID)
- get item enchants
- set item enchants
- make it so select object can stack again pls
- make it so you can put multiple text vars in action bar (with no separation and space separation option :DD)
- set item in cursor
- allow us to summon lightning bolts

mathematical functions
- sine
- cosine
- tangent
- exponent (pow, sqrt, etc)
- logarithm
Since powers are just a loop multiplication, there is a simple solution to that form of math.
First, we need a split, ia. Split text at "^", getting element 2 of the array, then run a loop that (if the number is greater than 1), multiply x to x by x, each time.

this is a simple fix to the Power
For square root, yes it is useful.

Fortunately, get game item ID is simple, so it may come if an admin sees it.

If container has item may already be a game condition, since I have seen it before. If not, you can Get item x of the gui, then see if the item matches the variable.

If game block = does detect water, and lava, so it may be a bug on your end, or the feature was removed, for some reason.
 

mugheera1122

Member
Joined
May 21, 2023
Messages
85
Nothing too major, at least I think
- game value Worn Armor (helmet -> chestplate)
- if container has item (in slot)
- make it so if game block equals can detect liquids
- game value item in cursor
- get item value (minecraft ID)
- get item enchants
- set item enchants
- make it so select object can stack again pls
- make it so you can put multiple text vars in action bar (with no separation and space separation option :DD)
- set item in cursor
- allow us to summon lightning bolts

mathematical functions
- sine
- cosine
- tangent
- exponent (pow, sqrt, etc)
- logarithm
its too big
 

mugheera1122

Member
Joined
May 21, 2023
Messages
85
Nothing too major, at least I think
- game value Worn Armor (helmet -> chestplate)
- if container has item (in slot)
- make it so if game block equals can detect liquids
- game value item in cursor
- get item value (minecraft ID)
- get item enchants
- set item enchants
- make it so select object can stack again pls
- make it so you can put multiple text vars in action bar (with no separation and space separation option :DD)
- set item in cursor
- allow us to summon lightning bolts

mathematical functions
- sine
- cosine
- tangent
- exponent (pow, sqrt, etc)
- logarithm
why there is code everywhere
 
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