the new devs of c+ are mid

deefer

Active member
Joined
May 22, 2023
Messages
17
straight up, (the translators too). Who tf needs these game values for specific armor slots? Oh wow cant wait for the "get item from crafting slot #8" parameter
Sol: Just add a game value that retrieves the list of items from current open/player's INV. I believe there is .getArmorInventoryList() and each armor slot is 101-104.
not only does this increase the efficiency but also boost the flexibility of arrays (ARRAYS AINT EVEN ARRAYS)
btw "set UNIX timestamp" more like "get UNIX timestamp"
 
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deefer

Active member
Joined
May 22, 2023
Messages
17
also how messy do you want your code assortment to look like? ML: Yes.
(talking about the math category).
Sol:
(inverse) trig functions combined into one.
log (oh nvm they havent added logn how incompetent)
WHERE TF IS NTH ROOT? yeah right ml better add some sort of math placeholder else we gonna have to make a step function for each alteration like x^(1/n) holycrap
rad <-> degree combined into one
where is GRD?
imagine SEPERATING MIN AND MAX HOLY
either way i dont code in ml but im just suggesting these for the betterments (upvote if u disagree bc my op doesnt matter B))
 
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